Double Critical is back with Episode 5! This time we’re going over Rogue One. We know there’s already alot of stuff from Rogue One in Legion – so we’re looking at what else from the film could make it into the game!
COVID-19 has certainly been interesting, and the resulting social distancing has forced alot of gamers to have to stay home and rely on computers and internet-based gaming to suffice. I’ve been taking this time to do more with my AI systems and fine tune some of my solo gaming systems.
Running an AI game with the Deep Space Station, I wanted to try something new. In this scenario, the rebels have to get two boarding teams aboard to successfully retake control of the station and claim victory! These boarding teams cannot however, board the station while the shields are still up though, so you’ll need to weaken at least one section enough to get your boarding teams through!
I also tried another tweak to the Armada AI system, which is to allow for 3 vetos during the game, in which I may override the AI’s decision. This is an optional rule I’m working with, similar to a rule I’ve made for the Legion AI system, that gives the player limited control over the potential bad choices the AI might be forced to do.
I decided to go with about 700 points for the Empire, which includes the station – vs 400 points for the Rebels. And considering the AI has performed poorly in the past. There is currently a battle report video of the game available in early access on my Patreon page for A-Wing supporters and higher!
In this episode we’re talking about 2 completely different subjects! Terrain, AND Lando! Why both? Because it’s the Double Critical! Honestly I didn’t think Lando could fill an entire episode on his own so that’s actually the more serious reason!
On Today’s episode of Double Critical, we’re talking Sub Factions for Star Wars Legion!
Big thanks to Chris from the 82nd Legion for joining us!
Episode 2 is live! Funny story about this one – We actually had to re-record the entire episode a day later, because I didn’t set up the audio correctly the first time – so yeah…. that was fun!
Sean and I have started up a new podcast! It’s called Double Critical and you won’t want to miss it!
In our first episode, entitled “The Double Critical” we are talking about doing new things with Surge results and with Dice – starting out with my lovely idea of a unit having Surge to double critical results!
I’d love to hear what you all think of the format!
I made a video about a Prime at Serenity Games in Florida for this weekend. The first place prize was a box to hold miniatures, and it was “Supposed” to come with 2 foam trays. The first place winner opted to give the box to my friend Sean, who took 2nd. The Judge for the tournament told us that when he opened the box there was only one tray, and he wasn’t sure what happened. It was suggested Sean could contact FFG for a replacement tray or something similar.
Those of us who were still there were talking about the situation and how the box looked strange with all that empty space in there. We verified on FFG’s announcement page that it was indeed supposed to come with two foam trays. We all began to speculate as to what happened to the foam tray, because the Judge appeared to have only opened the box with prizes at the end of the night, yet the box was behind the counter of the store throughout the day – so we wondered if someone wandered over and snatched something out during the day.
So in my video I talked about this. I speculated that perhaps someone stole the tray. I was wrong. Nobody stole the tray. I’ve since edited my video to remove the remarks.
It turns out every tray shipped from FFG with only one foam tray. We certainly didn’t know that at the time. And the way it was explained to us at the tournament, seemed to imply that the Judge was just as surprised as we were, (Which is why several of us suspected someone ELSE got into the prize support box when nobody was looking).
Anyhow, I’m sorry if it looked like I may have said that the store did something shifty. I didn’t mean to suggest that. I honestly thought that someone broke into the box and snatched it. I apologize to Serenity Games. It’s a cool store, with a very nice setup, and they ran a fine event. Would go again.
Welcome to 2020! I hope everyone had a great Holiday Season! Things were busy and stressful for me, but overall they were also great! We got a dog and named her Hera! She’s amazing! I played in both an Armada Prime and a Legion Prime, and I’m ready for some new expansions to finally come out! So what’s actually coming?
Armada! Armada should be getting Wave 8 in January, but it’s beginning to look like it might end up getting pushed back to February. Wave 8 brings us the Starhawk and the Onager, two new large ships and some new mechanics as well! Wave 8 also is bringing us some new errata to how Raddus works, and a new attack range called “Extreme” range, (anything beyond long range). 2020 is also supposed to bring us the Clone Wars for Star Wars Armada! I doubt that we’ll actually see the Clone Wars release in Q4 like they had originally projected, but as long as we get regular releases AFTER new factions are introduced all will be forgiven. My fear is that we’ll get 2 new factions, and still be stuck in the “1 wave per year” schedule that we’ve been in. Fortunately, the plan is to increase the release schedule a bit more, so that’s good! And hey, maybe we’ll get some newer stuff announced beyond what we already expect!
Legion! Legion is due for a ton of expansions in the first quarter of 2020! R2D2, Imperial Bunker, Luke and Vader operatives, Trooper Expansions, as well as the Phase 2 Clones, Super Battle Droids, and Tanks for the Clone Wars factions! It’s going to be an expensive quarter if you’re like me and collect all 4 factions! We’ve also got a new expansion that will include Hostages and new objectives coming! And on top of that Cassian Andor and Iden Versio for Rebels and Empire were also announced! It’s also likely that we’ll see a few more expansion announced for the Q2 and Q3 timeframe soon! I’m really anxious what’s coming in 2020, as FFG shrinks their delay between announcement and release!
X-Wing! X-Wing have Wave 6 coming with a staggered release, in that the reprints aren’t coming at the same time the new ships are. But Wave 6 is still likely going to come by February at the latest. 2 New Ships may be slim, but we’re also getting new pilots and more scenarios in the 3 new card packs that are coming in Q1, 2 of which are already processing for shipment! We also are expecting the announcement of Wave 7 any day now! We do know that Wave 7 will have a new ship for both the Separatists and the Republic! A points adjustment is also coming in January!
There’s a ton of stuff on the horizon and I’m hyped! Between Marvel Crisis Protocol, and other kickstarters that should hopefully begin shipping soon also I’m gonna be up to my elbows in new games this year! Happy Gaming!
So I’ve updated the website a bit to include a section for reviews. I get asked an awful lot about the products in my videos and I thought it might be helpful to consolidate my reviews here. I also have lists of some updated sections of videos in my discord, but for the reviews I wanted to keep them also here on the site.
Also if you have a product you’d like reviewed, feel free to reach out to me at email@example.com and we’ll work something out!
Expandable games have always been favorites of mine. Every few months we’ll get a new wave of expansions, and more stuff to add to our tabletops! It’s a constant drain on our wallets, but also a constant flow of new gaming goodness, weather it’s tiny spaceships, large capital ships, or little men and aliens! But do these games at some point become saturated?
X-Wing 1st edition is a good example of a game that seemed to try to do too much, too fast. I started playing X-Wing right as Wave 3 came out – and at that point we already had X-Wings, Y-Wings, B-Wings, A-Wings, Millennium Falcons, and almost every highly recognized ship that most casual fans would recognize. Not long after I started playing we began to see a nonstop wave of announcements. Huge ships were coming! Imperial Aces were coming! Wave 4 was Coming! Wave 5 was also announced! All of these things were all coming in almost the same small window of time! X-Wing started digging into Legends! Then the Disney buyout of Lucasfilm happened, and not long after that there was more direction on releasing products that were canon and focused on new products like Episode 7.
With the release of the Force Awakens Core Set – we began to really see what happens when FFG tries too hard to release something too quickly – we got a ton of generic pilots like “Blue Ace” that had no real function other than to simply be filler. We also saw Poe, the greatest pilot in the resistance, only at Pilot Skill 8 – something they later had to fix. We then saw a separate T-70 X-Wing expansion with even more generic pilots – and then once the movie finally came out and more pilots were actually revealed – we got yet ANOTHER T-70 in a Heroes of the Resistance pack, with even MORE pilots. At this point the T-70 was over saturated with too many nameless pilots. I can’t help but think that if they’d just slowed down and waited until AFTER the movie came out – they could have gotten it right the first time! Core set could have had Poe’s Black One – and the T-70 expansion could have been the stock Blue and Grey! But I wonder if they aren’t also running the risk of doing the same thing to Legion?
When Legion came out, FFG said they’d be releasing at least one expansion every month. That’s a tall order for a company that has always had a much slower release pace. The surprising part is that they were largely able to stick to that planned release schedule – minus a few select hiccups from time to time – which has been great for the launch of the game! But is it getting to be too much? Now that the Rebels and the Empire have larger selections of options at every category – do we still need a constant flow of new expansions every single month?
The answer is partly yes, partly no.
While the rebels and empire may not need quite so much to keep them alive, the Clone Wars is also now launching, (And in many peoples hand’s already). Republic and Separatist armies will become very stale if they aren’t given many more options, and soon. Currently they don’t even have a single special forces expansion announced yet, and no operatives either – so it seems reasonable that for the first year at least – these new factions should probably expect a roughly similar release schedule that the original two factions got. I say roughly, because I also expect the occasional rebel and imperial expansion to be thrown in. We’ve already seen Luke and Vader’s new operatives previewed – and rumors of new commanders are spreading like wildfire – so that will also probably happen in 2020. But for staple units? I think we’re good for now. We simply can’t expect a new corps unit type every 3 months for every faction. Once you get your 4th corps, or 4th heavy – I think the well is going to begin to run dry. So I suggest by this time next year, they begin to slow things down a little bit – and maybe stagger releases to every OTHER month. (Unless they have other plans like Sub Factions, etc).
Armada has taken this type of plan to heart, perhaps a bit too much. With an average of one wave per year – many fans begin to fear the game is dead. In a recent Ask me Anything – FFG Head of Studio Andrew Navarro hinted that there were only so many recognizable ships that they could reasonably create for Armada, and expect them to sell well enough. Which is one reason they have slowed the production down so much. We are expecting things to pick back up significantly once the Clone Wars releases in late 2020, but until then it’s likely going to continue to be a slow release schedule for Armada – and personally I’m moderately ok with that.
Armada at least, is in a very good place in terms of ship variety and game mechanics. The game has been extremely well designed compared to other games in it’s class, and balance has been surprisingly good. Many lists are viable, and the meta-game varies tremendously from region to region. Armada isn’t really in a place where it is heavily dependent on new expansions to keep the game going – as it’s able to sustain itself fairly well with a minimum of effort. But it would certainly be comforting if we had a BIT more than 1 ship a year, wouldn’t it?
So what is the magic number? How fast is too fast? How slow is too slow? I’d like to think that a wave of expansions every 3 – 6 months is somewhere in the ballpark – but that really depends on the game and how comfortable the community is with a change to their schedule. One thing is crucial though – Communication is key. If FFG decides to slow down Legion production, for example, they NEED to inform the public that this is planned, so as to not create a panic and “The game is DEAD!” reactions that other games have seen in the past. Reassure us that our games are still supported, and we’ll love you forever!